After the 1.19.31 update for Xbox, the right stick on controller is extremely sensitive when turning, making turns faster, but lining up shots with a bow or sword an extreme annoyance. You barely have to push the stick and you will turn now, where as before you had to fully push it in order to turn. Not sure if this change was intentional or not, but it's definitely an annoyance, especially in pvp and combat situations.
Linked issues
Comments


It's 65, exactly as it was before the update.

Thank you for your report!
We're tracking this issue in MCPE-162847, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

Hypothetically, lets say I was experiencing problems with the right joystick of my Xbox Elite Series 2 Controller, the problem being its extra sensitive all of sudden. Lets also say hypothetically that it's not the controller or the deadzone because other games are working just fine. Its just minecraft, and this only started happening when the newest version came out for Bedrock ( 1.19.31). Do you think there would be any way to resolve this easily, or is it as glaring of a problem as I'm dreading it is?
Hi, did you check in Controller Settings what Sensitivity is set on the bar?
This ticket will automatically reopen when you reply.