The water in a cauldron that is pushed by a piston will change color just briefly. I came across this when attempting to reproduce the crash caused in MCPE-14805
Steps to reproduce
First of all make sure you're testing this in creative.
Place down piston or sticky piston.
Place cauldron in front of piston.
Fill cauldron with water or potion.
Place redstone dust and add a lever to power it. (See photo attached.)
The water in the cauldron will change color just briefly. If that doesn't happen then the game will just crash (see MCPE-14805)
Edit by @unknown: Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should.
However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed.
Linked issues
is duplicated by 1
relates to 2
Attachments
Comments 5


Affects 0.15.10. (Tested on Windows 10.)

Affects 0.15.90.8 (0.16.0 beta build 5).
Still affects 0.16.0 - Video attached.

Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should.
However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed.
Confirmed for 0.15.6. (Tested on Windows 10.)