The bug
Inside of NPC dialogue, /execute if entity @initiator
fails, when it should succeed. Other commands can use @initiator
just fine.
How to reproduce
1. Download and open the attached world
2. Talk to the NPC thing
3. Click "IF" and "AS"
Expected results
Both buttons print a message
Observed results
Only the "AS" command prints a message
Notes
This is not the same as, but may be related to MCPE-164727. That one only occurs when experiments are on.
Affects version 1.19.73 and preview version 1.19.80.24