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MCPE-16628

Anvils dissapear after traveling lot of distance

Tablet: Lenovo A5500-F
I've made an anvil cannon, and when the anvil get pushed very far away (by TnT) dissapear in mid of the air

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Comments 3

@unknown also observed the following:

Falling sand despawns after four seconds, and so this can also be observed during its uninterrupted falls.

So I have marked this as a related issue to MCPE-12765

I also observed this with one important additional observation. The amount of time taken for the sand/Anvil/gravel to dissapear while falling is identical to the time taken for lit TNT to explode. I suspect that the two are linked.
(Also on iOS )
I've attached some images of a suitable sand cannon that can be used to show this bug (the sand never returns)

The issue is that items disappear after not hitting the ground after some time. This issue is technically reported in MCPE-16628 already, so I'm marking this as a duplicate.

RealRunSpace

(Unassigned)

Unconfirmed

Tablet - Android - Other (Specify in description)

4.4

0.15.6, 0.15.10

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