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MCPE-167898

Mobs get too red when hit on Bedrock compared to Java

When you hit a entity/player on Minecraft Java Edition, the mob gets slightly red, which is good, but on Bedrock Edition, when you hit a mob, the mob gets way too red when hit, which becomes super annoying.

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Thank you for your report!
However, this issue is Invalid.

You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:

  • The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version

  • The feature behaves differently in one edition than in the other

  • The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before

Any parity issue that does not meet these criteria will not be tracked on the bug tracker and should instead be reported on the Feedback website.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Hello GoldenHelmet, this issue was here before 1.14 by a very long time so please dont mark this as resolved plz

It is precisely because it was before Buzzy Bees that this is Invalid. We only accept parity differences that came in Buzzy Bees or later.

AliveJy

(Unassigned)

Unconfirmed

Multiple

Windows 11

1.19.70.26 Preview, 1.19.63

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