mojira.dev
MCPE-170804

Mod Hit Indication Colors Between Java and Bedrock are different

The hit indication color difference between Java and Bedrock is different by far. It's an odd "bug" that shouldn't affect gameplay if anyone was to make a parity change to match the two. This problem has been presented in Bedrock since it was first released. To help illustrate this, I have provided two images of the same creature. Java is the one with the hot bar and bedrock is the one without. And as you can see, the two are extremely different. If this was to be fixed bedrock would feel even more like Java and it would be a simple fix!

How to reproduce this: Hit a mob on either edition and compare!

Linked issues

Attachments

Comments 3

⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.

-- I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit

Duplicate of MCPE-167898, As of Invalid

Thank you for your report!
We're tracking this issue in * MCPE-167898, so this ticket is being resolved and linked as a {}*duplicate{}.

That ticket has already been resolved as invalid. Please take a look at the parent ticket ( MCPE-167898) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ“§ Mojang Support
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

Jake

(Unassigned)

Unconfirmed

Multiple

PC

1.20.0.25 Preview, 1.19.83 Hotfix

Retrieved