mojira.dev
MCPE-16892

Redstone powers the wrong blocks when redirected by pistons

When redstone dust is connected to any redstone component that redirects dust but does not produce power(will call this a 'consumer' [*] component to match the technical community's term), unintended blocks will also be powered by it. See attachments

Note: This appears to work as if the dust wasn't redirected in the first place while also powering the consumer* component

Steps to reproduce:

  1. Build the setups from the attachments

  2. Power the lever 

Expected results: 

Powering matches with the visual representation(as it does in Java edition), and so only the blocks that seem like they'll be powered, get powered.

Observed results:

The dust powers not only the block it redirects into, but also blocks it shouldn't from visual logic (testing shows that it powers as if it was not redirected in that case)

Linked issues

Attachments

Comments 46

No there is no legit reason for the lamps to activate as the redstone dust is not pointing at them, and the lamps aren't adjacent to any powered solid opaque blocks either. But in the screenshot the wire is internally treated as if it is pointing to both the piston and the lamp, which is certainly a bug. The reason why the upper lamp is also lit is probably that the lower one is weakly-powered incorrectly.

SuperGeniusZeb

Affects 0.16.0 beta build 4 AKA 0.15.90.7.

SuperGeniusZeb

Affects 0.15.10. (Tested on Windows 10.)

wakafu mafuyuu

i think its just visual. redstone dust attach to piston and not redirected (meaning its still pointed to lamp)

SuperGeniusZeb

@unknown Technically, if the piston is redirecting the dust (like a repeater would), then it should no longer be powering the lamps, as lamps don't redirect redstone dust. (And neither do dispensers or droppers... pistons used to also not redirect dust, until 0.15.3 when the devs thought it would be a good idea to change that.)

36 more comments
Cedric daniels

Oh and it doesn't save fall damage

Cedric daniels

And for some reason the bubble elevator does not work!

Cedric daniels

With the fake water

juliovictorjardimsantosvictor

Version 1.21.71 It's crashing a lot and the FPS is low. Is it possible to make the game run at at least 45 fps maximum and also add the happy ghast soon?

Trate de jugar normal, pero cada gato que encuentro está completamente negro sin ojos, masque un color.

Rodrigo

Hess

(Unassigned)

55366

Confirmed

Multiple

piston, redstone, redstone-redirection, redstone_wire

1.19.70.23 Preview, 1.19.60.23 Preview, 1.19.50.22 Preview, 1.17.10, 1.16.100.58 Beta, ..., 1.20.41 Hotfix, 1.20.60, 1.21.2 Hotfix, 1.21.40, 1.21.51 Hotfix

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