mojira.dev
MCPE-168995

Iron golem attack damage stays the same regardless of what is done

There is no way to change the iron golem's damage output.

I tried giving it the strength status effect.

I tried giving it a netherite sword with /replaceitem entity @e [type=iron_golem] slot.weapon.mainhand 0 netherite_sword

I even changed it's damage from 7-21 to 10-30 using a behavior pack creator app, and it still had the same damage output.

It even stays the same regardless of the game difficultyΒ  Β 

I used the command /effect @e strength 9999999 255 true on it but couldn't change its damage when it was supposed to.

Linked issues

Comments

GoldenHelmet

Strength perhaps only affects mobs that have a fixed attack or mele-attack value, rather than a min and max.

migrated

In java strength, it can be used on iron golem

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-45823, so this ticket is being resolved and linked as a duplicate.

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migrated

(Unassigned)

Plausible

Multiple

Android 10

Damage, IronGolem, Java-parity, behaviour

1.19.80.23 Preview, 1.19.80.22 Preview, 1.19.80.21 Preview, 1.19.71, 1.19.72, ..., 1.20.0.23 Preview, 1.19.81 Hotfix, 1.20.31 Hotfix, 1.20.32 Hotfix, 1.20.40

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