When I was messing around with giving mobs effects, I caught some issues. When I gave Iron Golems the strength effect, they still did the same damage as normal. When I gave a horse the jump boost effect, they could still jump as high as usual. Please fix this!
Linked issues
is duplicated by
relates to
Comments
Reopened, updated, and confirmed for 1.16

Same with almost every mob and health boost

Can confirm it still happens in 1.16.210. Not only that, but slimes have been immune to weakness and strength far before the original bug report. Plus anything can hold items but if a mob holds an enchanted sword it can't use it unless it has the ability to visibly hold it, but that doesn't make sense because literally every mob that can hold things can use a totem.

Still not fixed

This is still a problem in 1.19
Still affects some mobs such as the slime, magma cube and iron golem.

Affect 1.21.30.21
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
Quick Links:
π Issue Guidelines β π¬ Mojang Support β π§ Suggestions β π Minecraft Wiki