I’ve been noticing this too!
I found this issue too! Although, if you switch your perspective in the world, it will be fine! I don't know how these bugs keep getting added, but they do...
The cloud shading was basically flipped! See how the shading is on the top instead of the bottom?
This probably has something to do with the infrequent spawn rate on Bedrock.
This isn't a bug. Bedrock doesn't need that feature because there is already a way to get colored text!
This isn't a bug. The feature just wasn't added to Bedrock yet.
I've been noticing that too... their behavior has been a bit weird lately...
Affects version 1.12.0.10
Did some more thural testing just now, and I'm ready ready to make some corrections, the amount of time it takes for a mob to hit the ground after you hit them varies depending on how you hit them. If you sprint and hit them, it takes them about 1 and 1 fourth of a second to hit the ground. While doing a critical hit and normal hit will make them take 1 second to hit the ground.
I know how elytra works. It worked with the ones in the creative inventory. With the ones I got from commands, it didn't work. Plus, I wasn't using a touch device. I was using my Windows 10 PC.
You'll see what I'm talking about with the Iron Bar rendering issue when you look at the 2 pictures. Also, I couldn't make a capture to show the fire animation issue because the picture is always still.
I had issues with this on my tablet too. I couldn't get 60 fps in a flat world! A FREAKING FLAT WORLD!
I don’t seem to get this issue on my PC, but it happens on my fire hd8