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MCPE-54214

Framerate hitching

Game runs well with a high framerate, but every once in awhile, the game will freeze for about two seconds. At first I thought this might be a result of terrain being rendered in, but it happens even when the environment is fully rendered.

Comments 6

I don’t seem to get this issue on my PC, but it happens on my fire hd8

It happens to me when the render distance is too high, lowering it should work.

I lowered my render distance to 12 chunks, and it did seem to fix the problem, at least until 1.13 came out. Not only is it back with a vengeance, but the screen freeze lasts longer than it did before, and it's happening even more frequently. I don't think render distance is the issue here.

this happens all the time on switch

Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Patrick Rich

(Unassigned)

Unconfirmed

Windows

1.12.1

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