Arrows seem to start to shake slightly before hitting the ground, instead of afterwards.
A comparison with the older version of Minecraft Bedrock is made down below in the attached videos.
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Sounds like essentially the same issue as MCPE-166739 and MCPE-151881. The arrows begin the shaking animation when they hit the block server-side, but their client-side visual position always lags behind their server-side position.
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We're tracking this issue in MCPE-109423, so this ticket is being resolved and linked as a duplicate.
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Can confirm (windows 10)