mojira.dev
MCPE-169588

Large custome spawn egg texture drastically affects performance

I'd created a new entity with some animation and noticed that the graphics were very slow in rendering and the whole game seemed to behave sluggishly. After some investigation, i found that the culprit was my custom spawn egg texture that was 600*600 pixels in size. I discovered this because i noticed that the performance issue went away when i switched to holding a different item in my hand.

When i reduced the texture size to 64*64, the issue went away. 

Perhaps other devs are wise enough to use a smaller texture for their spawn eggs 🙂 but it would be good to let others know of the size limitation, so they don't think something else is causing the performance issues, i guess. 

Related issues

Comments

[Mod] OcelotOnesie

Are you using an RTX graphics card?

migrated

I'm using a Surface laptop studio. I believe it has an RTX graphics card, or so this claims:

[Surface Laptop Studio graphics overview - Surface | Microsoft Learn|https://learn.microsoft.com/en-us/surface/surface-laptop-studio-graphics]

 

Was this behavior unexpected on a computer with an RTX graphics card?

[Mod] OcelotOnesie

We're tracking this issue at MCPE-111547, so I will resolve and link this ticket as a duplicate.

migrated

(Unassigned)

Unconfirmed

Windows

Windows 11

1.19.73

Retrieved