mojira.dev
MCPE-170350

Stone doesn’t generate is stone generators 100% of the time

In my stone generator sometimes lava stays as lava and doesn’t generate stone rendering the farm useless because I have to place blocks and break them to fix it

Recreate build a simple stone generator, for example the mysticat one. Start mining and eventually the bug will show up. ( I am using an efficiency 4 diamond pick)

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[MCQA] Justyna Oleś

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Steps to reproduce (From MCPE-170554)

  1. make a simple stone generator

  2. mine away at the stone (I used an efficiency 4 pickaxe)

  3. eventually stone won’t generate

Observed results

from time to time (not 100% of stone broken) stone doesn’t generate where lava hits a waterlogged staircase. Leaving just flowing lava into b it’s place. This causes the farm to never generate stone blocks in that place, causing it to be rendered useless

Expected Results

Stone generates 100% of the time

tims.exotics07

So the problem is is that if you mine the stone too quickly it will eventually do this:

[media]

the game thinks that the water has no where to go and so the lava goes down and the game doesn't realize there's water there. This causes lava to be where the stone would be generating, and that will cause the stone generator to stop working entirely or just produce cobblestone (depending on how laggy your game is) I hope this helped the devs/coders/etc. understand so they can get this issue taken care of.

[Mod] EVGENSYPERPRO

Thank you for your report!
We're tracking this issue in MCPE-41103, so this ticket is being resolved and linked as a duplicate.

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PolarFlame24

(Unassigned)

Unconfirmed

Xbox

1.19.81 Hotfix

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