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MCPE-172198

Falling through not solid blocks (Chests) while eating or reloading on them

While grinding experience on a spider XP farm, I took notice that eating steaks while standing on a double chest (one side has a hopper on top of it) lets me fall through the chest onto the block below. By the time of report it has happened two times. Exact conditions: Light Level 0, Chest surrounded by solid blocks, a trapdoor on top of the hopper (on an adjacent block)

(Update)

After reloading the world by standard means while standing on a chest (even singular), while the lower hitbox is surrounded by solid blocks I discovered that I fell through just by rejoining. If reloading on a chest standing clear of the blocks aside from a wall, teleporting the player on the floor. A quick test in creative mode has not shown any signs of a bug.

(Update)

Attempts to recreate the bug in a new survival world or on surface are unsuccessful. Continues to happen inside the grind room. Hypothesis: 1)This has to do with 1.20.0 to 1.20.1 transition (Unlikely), 2) This has to do with a spawner(Likely, as it happens anywhere in the room), 3) This has to do with continuous jumping on the chest, 4) This has to do with a previous creeper explosion in the area of the bug(Most likely). It could be a combination of those, as alone by themselves they do not always align with the results

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Comments 4

Does this happen only on realms/server, or on local worlds?

I played in a singleplayer local world. Do not have realms to test there. I also noticed that if loading into the world, while standing on a chest in a presumably affected zone, player falls through it too.

I have this same behavior when eating on top a chest in my Realm world, and I am able to reproduce it in Single Player Survival world (although not on 1st try). (Also, I tested save & quitting world when standing on a chest, and yes, rejoined the world standing next to chest.

I'm on Windows in version 1.20.12.

Description:

  • Player stands on top of a Chest (including Ender Chest) with a solid block beneath (grass, stone, etc)

  • When hungry, eat food

  • Player sinks into the Chest block slightly and then is pushed out to the side and is now standing next to the Chest.

Observations after testing:
I mention solid block being beneath the Chest, because if the block below is another Chest, this effect does not happen. Player remains on top of Chest after eating.

If there are blocks on the sides of the Chest, player will remain standing inside Chest block.

I am unable to reproduce effect when starting a Creative world, setting up above conditions, and then switching to Survival to test. 

This seems to be the same issue as MCPE-168518. It only happens at specific Y coordinates.

TheLuckyGuyy

(Unassigned)

Unconfirmed

Windows

Windows 11 Pro

collision, eating, reload

1.20.0, 1.20.1 Hotfix

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