With the update on Alex and Steve's visuals I realized that... Before updating the visuals of Alex and Steve by default in the character creation part, the skins have two options for the arms, one being wider (with 4 pixels) and the other option being narrower/thinner (with 3 pixels).
After updating Alex and Steve's visuals along with the new characters, all Skins are coming by default with the wider arm option (with 4 pixels), but the before was with female skins with strict/thin arms and male skins with arms wider.
It is important to mention that I am also based on the Java edition version, as the female skins have thin arms (3 pixels) and the male skins have large arms (4 pixels).
Note: I don't know if it's a mistake, but the option with thin arms (3 pixels) is a little sloping on the shoulders compared to the option with wide arms (4 pixels). I put an arrow to better identify the location.
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We're tracking this issue in MCPE-163384 and MCPE-64379, so this ticket is being resolved and linked as a duplicate.
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