mojira.dev
MCPE-64379

Slim-armed skins have their arms slightly lower than their torsos

As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.

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P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].

P.P.S. This problem occurs with and without resource packs.

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Skin used in images courtesy of ElvenJedi

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Comments 8

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version?

If it is, please be sure to include steps to reproduce the problem:

Steps to Reproduce:
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Observed Results:
(Briefly describe what happens)

Expected Results:
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Still an issue in 1.16.210.53 Beta.

Can confirm in 1.18.30:

[media]

It's still an issue in 1.19.51

Analysis

It Causes a 11.5 Y-Position,
The Expected Behavior That Should Be 12.0 Y-Position Will Connect into Top of body

[media]

Comparison

[media]

Affects inΒ 1.20.1 & 1.20.20.20 Preview

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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request a reopen of this issue as parity issue due to solving it in java on 1.21

Gabriel MA

(Unassigned)

377191, 811224

Confirmed

Multiple

Windows 10 version 1909

1.20.20.20 Preview, 1.17.30.24 Beta, 1.16.210.53 Beta, 1.16.20.50 Beta, 1.15.0.54 Beta, ..., 1.20.62 Hotfix, 1.21.0, 1.21.30.22 Preview, 1.21.21 Hotfix, 1.21.30

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