Unfortunately, this error is difficult to fix because the resource went to Minecraft Bedrock with the same error and because the shield has fewer pixels than the banner.
With that in mind, a poster was created in the ideas area to get to Minecraft called “Power of combining banners with helmets”. Showing ideas, thoughts and situations that can help this feature reach the game. Anyone who wants to support can vote on the official Minecraft website where this poster was made:
Note: There is a solution for this error but this poster tries to bring another solution, because this error was reported a long time ago and unfortunately it has not yet been corrected.
I tried talking to a developer called @JasperBoerstra (Jappa) on Twitter and he commented on the amount of pixels between the shield and the banner. I know that it is possible to fix this bug, but unfortunately the execution seems difficult.
Twitter post link: https://twitter.com/Qwa08613302/status/1647333314548703235
supporting!
Unfortunately, this error is difficult to fix because the resource went to Minecraft Bedrock with the same error and because the shield has fewer pixels than the banner.
With that in mind, a poster was created in the ideas area to get to Minecraft called “Power of combining banners with helmets”. Showing ideas, thoughts and situations that can help this feature reach the game. Anyone who wants to support can vote on the official Minecraft website where this poster was made:
I thought it wasn't a bug but there are reports of this bug for bedrock and Java.
The problem continues even in version 1.19.63.
Thanks for listening! But with all due respect I wouldn't duplicate my reports if provided any information on how development is going to end the bug (because version 1.19.11 was released and not fixed). In addition to other reports with errors that were also not fixed.
Good observation! I know there are generations that look like errors but are intentional (since not all biomes, even of the same type, need to be exactly the same / similar) but in this case with floating blocks and islands suspended in the air, it's exaggerated.
This same glitch of the iron golem not reaching mobs being three blocks high (even though it can reach) also exists in Minecraft bedrock.
Yes, it still happens even in the most recent versions of Minecraft (stable or beta versions). My device is a Samsung A32 with Android 13 operating system.
Crashes still occur with the same frequency as described in the error post, that is, on the loading screen, home screen, Marketplace, options, character creation, within the game itself, among other areas.
I've already cleared the Marketplace cache, my device is not low on memory, I've already deleted worlds that I don't use and I don't have packages/add-ons installed on my Minecraft.