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MC-86135

Banner patterns on shields and banners look different despite having identical designs

The Bug:

Banner patterns on shields and banners look different despite having identical designs.

Steps to Reproduce:

  1. Give yourself a banner with a banner pattern by using the command provided below.

    /give @s minecraft:white_banner[minecraft:banner_patterns=[{color:"black",pattern:"minecraft:flower"}]]
  2. Give yourself a shield with the same banner pattern on it by using the command provided below.

    /give @s minecraft:shield[minecraft:banner_patterns=[{color:"black",pattern:"minecraft:flower"}]]
  3. Compare the banner pattern on the shield with the banner pattern on the banner.

  4. Take note as to whether or not banner patterns on shields and banners look different despite having identical designs.

Observed Behavior:

Banner patterns on shields and banners look different despite having identical designs.

Expected Behavior:

Banner patterns on shields and banners would not look different when having identical designs.

Linked issues

MC-261873 Years-old bug that still hasn't been resolved about the figures on the banner changing when placing shield nodes (disturbing the personal history in the game). Resolved MC-260904 Error in the amount of Pixels of the banner in the shields. Resolved MC-239781 Banner pattern is not the same when put on a shield Resolved MC-225677 Bug with Paint Shield, my paint on banner is not on shield! Resolved MC-220548 trying a monster energy banner without vines and putting it on the shield may cause a pattern error Resolved

Attachments

Comments 61

Could you post screenshots of the 'strange pattern' so that it is more easily viewable to others

EDIT: Can confirm, they are more pixelated.

Shield on left, banner on right

The pixelation is intended, however the fact that the flower displays off-center is not.

Alexander, I think they are meant to be more pixelated.

This bug is specific to people reporting that the texture of banners are higher quality than the shields.
MC-87658 specifies the center offset of the Middle Circle, the Flower and the Curly Border.

Just posting this to clarify for reporters.

51 more comments

The attachment Banner_Bug_20210211-1538.png should be removed, it is not relevant to this report (was about another bug)

This is still a thing in 1.19 Pre-release 2. I really think it would be great if this could be given more priority after being unresolved for 7 years.

It absolutely can easily be fixed regardless of those things; porting happens all the time, and all that needs to match is uv mapping; whether pixel size is different from the base shield texture means nothing.
Simply copy pasting the banner pattern textures and moving them to the appropriate area in the texture mapping so UV is the same fixes this.

Unfortunately, this error is difficult to fix because the resource went to Minecraft Bedrock with the same error and because the shield has fewer pixels than the banner.

With that in mind, a poster was created in the ideas area to get to Minecraft called “Power of combining banners with helmets”. Showing ideas, thoughts and situations that can help this feature reach the game. Anyone who wants to support can vote on the official Minecraft website where this poster was made:

https://feedback.minecraft.net/hc/en-us/community/posts/15667517123085-Power-to-combine-banner-with-helmets-

 

Note: There is a solution for this error but this poster tries to bring another solution, because this error was reported a long time ago and unfortunately it has not yet been corrected.

Raven Tempora

Avoma

(Unassigned)

Confirmed

Gameplay

Normal

Textures and models

Minecraft 15w33c, Minecraft 15w34a, Minecraft 15w37a, Minecraft 15w39c, Minecraft 15w41b, ..., 1.21.4, 25w08a, 1.21.5, 1.21.6, 1.21.7

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