While the banners display properly centered, the shield displays are offset for the following:
mc layer (Roundel) is low by 1 pixel
cbo layer (Bordure indented) is low by 1 pixel
flo layer (Flower charge) is high by 1 pixel
Banner with curly border
/setblock ~ ~1 ~ standing_banner 0 replace {Patterns:[{Pattern:"cbo",Color:0}],Base:15}
ArmorStand with curly border shield
/summon ArmorStand ~0.4 ~0.15 ~-0.5 {ShowArms:true,Rotation:[90.0f,0.0f],Pose:{LeftArm:[270f,0f,0f]},NoGravity:true,HandItems:[{},{id:"minecraft:shield",tag:{BlockEntityTag:{id:"Banner",Patterns:[{Pattern:"ts",Color:10},{Pattern:"bs",Color:10},{Pattern:"mc",Color:0},],Base:15}}}]}
Linked issues
is duplicated by 7
relates to 1
Attachments
Comments 2
I updated the bug to include all the patterns that are offset. I tested every design and only found the cbo, flo and mc patterns to be an issue. MC-86135 is an issue reporting on the pixelating doesn't match from banner to shield. This is not the same report.
Confirmed for
15w37a