The flower texture is not verticaly centered:
There are 5 pixels on top, and 7 pixels on bottom, the pattern must be move 1 pixel on the bottom.
On banners, the flower pattern is centered.
Commands to reproduce the bug:
Generate a shield (with vertical alignment problem):
/give @p minecraft:shield 1 0 {BlockEntityTag:{Base:0,Patterns:[{Color:4,Pattern:"ms"},{Color:15,Pattern:"flo"}]}}
Generate a banner with the same pattern (without the problem):
/give @p minecraft:banner 1 0 {BlockEntityTag:{Patterns:[{Color:4,Pattern:"ms"},{Color:15,Pattern:"flo"}]}}
Linked issues
duplicates 1
Attachments
Comments 9
Gustavo Oliveira Guariglia : It's not exactly the same problem, because for circle, the circle is centered with shield, but not on banner.
And on the banner, the top margin is 15px, and the bottom margin is 14px, so it's not possible the center the circle (or may be change it size).
Dupe of MC-86135
Hello Sonic,
It's not the same bug: MC-86135 explain the problem about the resolution difference between banner and shield.
Here I report a problem with a pattern position.
I speak about the banner only to confirm that the pattern should be centered, so it's a bug, not a feature. I know it's not the same resolution, not the same image, but it's not the problem here.
I agree that MC-86135 post some flower pattern image as example, but:
1 - the report dont explain the problem with the flower pattern position
2 - the flower picture are from the first snapshot with shield, the pattern have been modified in the next version (horizontaly centered, but not verticaly)
So, for me, it's a very different bug report.
The flower pattern is already mentioned on MC-86135, so unfortunately, its still a dupe.
Yes it's mention, if I make a search on the page on the keyword "flower", I find:
"flower.png" => the old texture, already fix for horizontal center only, and no mention about the flower in the post, I think an image is not a bug report, no ? 😉
"The pixelation is intended, however the fact that the flower displays off-center is not." ==> the pixelisation problem is not a bug, I agree, my report is not about the pixelisation, it's about an alignment problem. This comment report the center problem, but as I already said, jeb as already fix this bug... but only horizontaly, so for him this aligment problem is solved.
"The Fixed Flower Pattern." ==> Yes, it was fix horizontaly only, there is always the vertical problem now, and I'm sure jeb don't know this very easy to solve problem (only 1px difference) :-S
So no, I really don't think it's not the same bug, the MC-86135 only use the flower as an example of the pixelisation problem (and I agree, the pixelisation difference is very visible on the flower), but it don't speak anywhere about the texture alignment problem.
I hope you will understand my point of view 🙂
To be honest, I don't want to insert the bug in my online shield generator, so for the moment my shield preview is false, as you can see on the example here: http://minecraft.tools/en/shield.php?color_id_0=0&shape_id_1=13&color_id_1=4&shape_id_2=32&color_id_2=15&shape_id_3=0&color_id_3=0&shape_id_4=0&color_id_4=0&shape_id_5=0&color_id_5=0&shape_id_6=0&color_id_6=0
So what is the solution? I realy need jeb know about this bug, it's so easy to solve 😞
I had the issue when i put a roundel over a flower charge. on the banner it makes a nice sun pattern, but on the shield, you can see the inside negative space of the flower pattern above the roundel. i was trying to make a sunrise shield. i got a screenshot that shows the issue nicely, but i don't know how or if you even can upload pictures in these comments.
I expanded my report (MC-87658) to include the Flower design with the Curly Border. The Roundel is also offset.
I figure it would better if we merge the bugs as one report.
Although it looks as though MC-86135 is specific to how the designs are pixelated on the shield - probably leave that as a separate report.
That also happens if you make a circle in the middle of the banner and apply it to a shield.