Villagers are entities, giving the rule that they are allowed to pass through each other, including the player. However, ever since I put 2K villagers in a space where the can roam around freely, it's still a bit cramped, and the villagers are DYING just because thery're a bit close to each other. I've never seen an accidental death like this before. Please help.
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This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Can you reproduce this in an enclosed space in a creative flat world? I'm just trying to reduce the number of variables. Also, if the enclosed space is smaller, do you notice this problem starts to appear with fewer villagers? Finally, do you notice this problem if you spawn a different mob?