On Xbox Series-S, Minecraft Bedrock, Realm, Hard mode, beginning with 1.20.10 update.
For a couple years I have built an obsidian platform one block below sea level in an ocean to fight the Wither. As soon as 1.20.10 dropped, the following happened which had never happened before:
1) I spawn the Wither successfully.
2) I fight the Wither using a bow and arrows until the Wither reaches phase 2 (shakes, glows, explodes, drops wither skeletons).
3) As soon as the Wither explodes and drops the wither skeletons, the Wither shoots straight down through the water and punches a perfect 8x8 column down through the water and through the ocean floor until it reaches an open cave system approximately 40-60 blocks below sea level (y=0 to y=20).
4) Once it finds the cave system, it begins destroying all available blocks causing the realm to begin lagging.
As I mentioned, I have used this method successfully for a couple of years with no issue. As soon as 1.20.10 dropped the Wither Boss' behavior changed, making it exponentially more difficult to fight the Wither Boss without causing realm-wide lag.
Bug or feature?
Thank you!!
Linked issues
duplicates 1
Comments 3
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@Golden Helmet: It's possible, but this issue is consistent and only began with 1.20.10. It NEVER occurred on any of the realms I've played on prior to 1.20.10. And once it did happen, I tested it multiple times just to be sure it wasn't a one-off or two-off issue. It happens every time now, and never did before.
I think this may just be a random variation in the Wither's behavior. Sometimes they also go up very high.