mojira.dev
MCPE-175636

Game lags when a villager spawns in a village

Whenever I spawned a villager or when I entered the village on a world, the world freezes and lags the game while villagers appeared in this village. Can anyone help fix the issue about villagers?

Steps to Reproduce:
When spawning a Villager:

  1. Spawn a Villager using a Villager Spawn Egg

  2. The Villager appears in the Village

  3. The game lags when the villager appears

  4. The game lag stops after a few minutes of lag time, letting the ticks to catch up

When entering a Village:

  1. The Villager appears in the Village

  2. The game lags when a villager appears

  3. The game lag stops after a few minutes of lag time, letting the ticks to catch up

Other Impacts:

  • After the game lag stops, a player will not be able to attack zombies (even drowneds, husks, zombie villagers, and many illagers) when catching up while ticks are loading. Unfortunately, the zombie will kill the villager when the ticks are still catching up.

Linked issues

Comments 10

This sounds like MCPE-175100. Have you updated from 1.20.30 to 1.20.31?

It has already been updated to the current version we in, but it still won't fix this bug. It still lags itself even in 1.20.31 update as of right now. I am using an automatic update setting for my Xbox for Minecraft.

It has already been updated to the current version we in, but it still won't fix this bug. It still lags itself even in 1.20.31 update as of right now. I am using an automatic update setting for my Xbox for Minecraft.

Does the lag occur only while a new villager is linking to a bed, bell, or workstation?

I ran into more updates through 1.20.51, and it still receiving lag spikes from the villager when villagers interacting a bed, a bell, or a job site.

I ran into more updates through 1.20.51, and it still receiving lag spikes from the villager when villagers interacting a bed, a bell, or a job site.

Can confirm, but the lag spike is short and only happens if you didnt spawn or saw any villagers after opening Minecraft

Creatures that spawn in a village are floating and then motionless, as if they first appeared in the world, unlike the Java version of the village that seems to have been running for a long time

Creatures that spawn in a village are floating and then motionless, as if they first appeared in the world, unlike the Java version of the village that seems to have been running for a long time

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this issue still present in the latest version? If so, could you please add it to the list of affected versions (or mention it if you are not the reporter)? Additionally, could you attach a video demonstrating the issue?

This ticket will automatically reopen when you reply.

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D3vinRil3y

(Unassigned)

Community Consensus

Multiple

Xbox One X

1.20.31 Hotfix, 1.21.2 Hotfix

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