Procedure:
build a platform no more than 8 blocks above a one block deep water source
Place a Skeleton on the platform.
Push the skeleton with your body such that it lands in the water.
Count how many attacks it takes to kill the skeleton .
Place a second skeleton on the same platform.
Hit the skeleton with a snowball such that it lands in water.
Repeat step 4.
Compare results of step 4, and 7.
Expected results: the first skeleton and the second skeleton should have the same amount of health
Observed results: !(Expected results)
This isn't all that serious it just means that you can't use projectiles for mob transportation in mob systems, if they fall 7 or so blocks into water after, which happens to be the exact height that mobs would fall after being knocked off a mob spawner into water in an optimized mob spawner farm
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We're tracking this issue in MCPE-173094, so this ticket is being resolved and linked as a duplicate.
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