mojira.dev
MCPE-177536

Unused pixels in trident.png UV map texture

Same issue in MC-267291

There are unused pixels inside the texture file for the trident. Primarily, a 2D projection of the trident texture is off to the right side of the texture map.

Addons/Resource packs: No
Attachments: Yes

Texture Analysis

This UV texture from file source and using blockbench by following blue lines of used UV texture

Comparing on bottom of Analysis
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Linked issues

Attachments

Comments 1

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JervieA20

(Unassigned)

1156048

Confirmed

Multiple

texture, trident, unused-pixels

26.60.21 Preview, 1.21.120.20 Preview, 1.21.110.20 Preview, 1.21.100.20 Preview, 1.21.90.27 Preview, , 26.21 Hotfix, 26.33 Hotfix, 26.45 Hotfix, 26.70.20 Preview, 26.52 Hotfix

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