mojira.dev
MCPE-178510

Sculk sensors are not activated upon entering or leaving a vault's activation range

Same issues just like MC-268190

Sculk sensors are not activated upon entering or leaving a vault's activation range.

Attachments: yes

Steps to reproduce

  1. Place a sculk sensor next to an unopened vault.

  2. Set gamemode to Creative to not accidentally trigger the sculk sensor through walking.

  3. Move away from the vault's detection range. -> ❌  Sculk sensor doesn't activate, despite the vault going into locked state.

  4. Move into the vault's detection range again. -> ❌  Sculk sensor doesn't activate, despite the vault going into unlocked state.

Observed Results

The sculk sensor does not activate performing steps 3 & 4 as mentioned above, as seen in:

[media]

Expected behavior

The sculk sensor would activate upon entering / leaving a vault's activation range.

Note: This is different to MCPE-178509 as that issue is about opening the vault with a trial key.

Linked issues

Attachments

Comments 2

Thank you for your report!
We're tracking this issue in https://report.bugs.mojang.com/servicedesk/customer/portal/2/MCPE-178509 , so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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JervieA20

(Unassigned)

1178588

Confirmed

Multiple

1.21.60.27 Preview, 1.21.60.23 Preview, 1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, ..., 1.21.60.24 Preview, 1.21.60.28 Preview, 1.21.70.22 Preview, 1.21.70.20 Preview, 1.21.72 Hotfix

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