Summary:
Wind Charge is not working as it should. When the player launches a charge, the Wind Charge comes from a higher position on the avatar, more or less from the forehead, and reaches a location slightly above the player's aim.
Steps to Reproduce:
Enable the Update 1.21 Experimental
Grab a wind charge item in inventory
Look at the ground and shoot it
Observed Results:
1. As can be seen in the second video, this causes the problem that the load is not thrown at the player's feet, and this throws him backwards
2. If you try to launch yourself upwards while you are close to a wall, the wind charge will knock you back
Expected Results:
The point of departure and arrival of the power should be the same as in the Java Edition, leaving lower and reaching the player's aim
Screenshots/Videos Attached: Yes
Thank you for your report!
However, this issue is already being tracked in MCPE-178886.
The wind charge coming from the player's eye level matches Java Edition. This issue seems to be caused by a different reason, see the linked report.
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