In previous versions of the game, my custom foods and potions would give effects when consumed. However, updating to the newest version has broken this feature. I have here an example of my code (the add-on was created in Bridge), which shows that the event is correctly linked to the food component.
Edit: Added a sample add-on as requested.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please attach an example addon showcasing the issue?
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I have added a sample add-on as requested. It requires Holiday Creator Features enabled. If needed, I can change it from .zip to .mcaddon.