Steps to Reproduce:
1. enable deferred rendering shaders
2. find any fish/tropical fish
3. view z fighting on all fins
Observed Results:
all fins on all fish have z fighting with deferred shaders on.
Expected Results:
The tropical fish default material needs to have the "DisableCulling" state removed.
I have managed to fix the issue like this:
"tropicalfish:entity_multitexture_multiplicative_blend": {"-states": ["DisableCulling"]}
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Comments 3

Thank you for your report!
Unfortunately, the described issue cannot be reproduced. Therefore, this ticket is being resolved as Cannot Reproduce.
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