mojira.dev

Tavish

Assigned

No issues.

Reported

MCPE-181276 Z-fighting on all fish fins with deferred rendering shaders on Cannot Reproduce MCPE-111804 Darker areas on enchanted_item_glint texture are rendered transparent in UI Incomplete MCPE-110347 overworld_cubemap very bright at night Awaiting Response

Comments

I just wanted to comment and let you know that I was having the same issue and adding "runtime_identifier": "minecraft:iron_golem" to the behavior entity file fixed it for me. Animations also looks smoother. Thanks!

This is typically due to the transparent texture being saved in the wrong format. The texture pack creator would need to update the texture for this to be fixed. They should try saving their transparent textures in 16bcp RGBA format.