overworld_cubemap used in some texture packs, is now much brighter at night. It may be due to the renderdragon update. The issue only seems to be present on the Windows 10 edition.
Here is 1.16.200
[media]Here is 1.16.100
[media]Linked issues
is duplicated by 1
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Is this still an issue in the latest version? If so, can you add it to the affected versions?
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This is not fixed.
Screenshot from 1.16:
[media]Screenshot from 1.21:
[media]I've attached a world with this pack applied, and the time at midnight.
[media]Relates to MCPE-164447, another overworld_cubemap bug which appeared with RenderDragon
Indeed a bug, I tested and works as it should on android. However on windows 10 version, the skybox texture does not dim at night.
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