I was just adventuring, while i got attacked by pillagers, i escaped at .5 heart wnd all of a sudden while standing i got ghost fall damage (hit the ground too hard). It was extremely annoying. This happens before as well but this is first time i got killed by this
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In my experience this is not random, it is delayed fall damage from a fall that may have occurred a few seconds earlier.
Why do you guys never fix these kinds of bugs? These are more important especially when addin hardcore mode to bedrock
Why do you guys never fix these kinds of bugs? These are more important especially when addin hardcore mode to bedrock
Has this reoccurred since you originally reported it? If so, could you please attach more information about the bug or specific circumstances you believe could lead to others being able to reproduce this?
This could be caused by things such as lag, a client-server desync, etc.
Attaching a video demonstrating this happening would probably be best.
Providing my own gameplay video is hard (i can try), because it is just so random, and i dont record my gameplay. As for other proof: refer to this video by a person https://youtu.be/VolsN9OKsdM?si=6xgGRZFQCQ8hfhW6 . Most of bugs mentioned here (apart from the first drowning one) occured to me in my time playing bedrock. See the video at 39:00 timestamp. It is exactly the same thing that occurred to me.
Also the delayed fall damage also occurs sometimes. But in that case we dont get fall damage on a fall 1 or 2 minutes ago. Then out of nowhere it just gives us damage
Also the delayed fall damage also occurs sometimes. But in that case we dont get fall damage on a fall 1 or 2 minutes ago. Then out of nowhere it just gives us damage