mojira.dev
MCPE-18170

End Crystal generates/spawns too high

End Crystals that generate in the end have strange looking bedrock texture that's larger than the actual block it's placed on.

EDIT by @unknown: The end crystal should spawn so that it is partially in the fire, and the bedrock base of the entity is touching the obsidian of the pillar. See appearance in Java edition.

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[Mod] Celesian

I believe the larger ender crystal bedrock texture is WAI. It is in a entity state for the dragon fight. To prove this I did /kill @e it destroyed the crystals and the enderdragon. Also from the wiki

However the pedestal like texture is incorrect as it renders on the top half of the bedrock instead of the bottom half. Attached is what it looks like in MCPC

SuperGeniusZeb

Renamed the issue to be more accurate/descriptive of the problem.

odigiman

Reproduced on 1.0.0.16

odigiman

By my eyes the whole crystal entity, including the base, is too high by half a block. The crystal should be semi-immersed in the fire, it's right at the top of it instead.

SuperGeniusZeb

Revised title again and updated description, per @unknown's comment.

migrated

(Unassigned)

55508

Confirmed

Tablet - Android - Samsung Galaxy Tab S

ender_crystal, feature-parity

0.17.0.1, 0.17.0.2, 1.0.0.0, 1.0.0.2, 1.0.0.7, ..., 1.1.0.5, 1.0.7.0, 1.1.0.8, 1.1.2.50, 1.1.3.1

1.2.0.2

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