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MCPE-182285

Parity: Forest biomes missing Bromeliad music track

The Bromeliad music track from 1.20 is not played in forest biomes. These biomes instead use the music.game_and_wild_equal_chance sound event which has not been updated since 1.19.

[media]

This affects the Forest, Roofed Forest, Roofed Forest Hills, Birch Forest, and Birch Forest Hills biomes. The Flower Forest is not affected as it was correctly updated in 1.20.

Other biomes which used to play music with this event have been updated since 1.19 so this report does not apply to them.

To Reproduce

  1. Open the sounds/sound_definitions.json file from the Bedrock Edition 1.20.0 resources.

  2. Notice there is no music.overworld.forest sound event listed.

  3. Open the Bedrock Edition 1.19.0 resources.

  4. Find the music.game_and_wild_equal_chance sound event.

  5. Open the 1.21 sounds.json file from Java Edition 1.21 pre2.

  6. Compare the music.overworld.forest sound event with music.game_and_wild_equal_chance.

  7. Notice Bromeliad is in the music event used for forests on Java but not Bedrock.

Expected Result

Forests use the same list of songs on both platforms.

Observed Result

Bedrock Edition uses the outdated 1.19 song list for forests.

Linked issues

Attachments

Comments 5

This issue has been fixed in 1.21.90, as Bromeliad is now included in the “music.overworld.forest” sound event.

[media]

However, the volume of C418 songs in this sound event is now incorrect. It is lower than the other 1.20 and 1.21 sound events, which play the songs at the intended 1.0 volume.

AgentMindStorm2

(Unassigned)

1247413

Confirmed

Multiple

music, sound, vanilla-parity

1.21.60.21 Preview, 1.21.50.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.20.24 Preview, ..., 1.21.21 Hotfix, 1.21.30.25 Preview, 1.21.22 Hotfix, 1.21.30, 1.21.50

1.21.90

Retrieved