mojira.dev
MCPE-183527

TNT submerged in water can destroy armor stands, leash knots and paintings

The Bug:

This is a Bedrock repost of MC-3697, and it relates to MC-3697.
Steps to Reproduce:

 

  1. Build this setup as shown:

    [media]
  2. Get a cow and leash it onto the fence that is shown on the structure.

  3. Ignite the TNT.

  4. Notice the painting, armor stand and the leash knot all get destroyed.

Expected results:

The TNT submerged in water will not destroy paintings, armor stands and leash knots.

 

Observed results:

The TNT submerged in water will destroy paintings, armor stands and leash knots.

Linked issues

Attachments

Comments 4

Isn't it because they are entities, so just like how a player still gets damaged by tnt submerged in water, armor stands and paintings also get damaged and break / 'die' if their 'health' drops to zero.

Added vanilla-parity label, as the equivalent Java bug got fixed in snapshot 24w33a.

TheMightyDark

(Unassigned)

1262709

Confirmed

Multiple

armor_stand, leash_knot, painting, tnt, vanilla-parity

1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.40.20 Preview, 1.21.10.21 Preview, 1.21.10.20 Preview, ..., 1.21.21 Hotfix, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.44 Hotfix

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