Summary:
The armor icons have a darker colour on bedrock edition than Java, and bedrock edition uses the old shield icon, while java has a newer icon for the shield.
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Comments 8

If Mojang says that it doesn't meet the parity conditions, then it's really speechless, those old parity problems are not solved, and Mojang doesn't do some unique and exclusive good gameplay features for the Bedrock Edition
If Mojang says that it doesn't meet the parity conditions, then it's really speechless, those old parity problems are not solved, and Mojang doesn't do some unique and exclusive good gameplay features for the Bedrock Edition
I can definitely agree with you on that. Its so annoying how we don't have these old parity features ( Like combat changes) just because the parity issue doesnt meet the specific requirements. I wish they made the offhand feature as an experiment like how the bundle was an experiment on java before coming to bedrock. It just annoys me as well.
I can definitely agree with you on that. Its so annoying how we don't have these old parity features ( Like combat changes) just because the parity issue doesnt meet the specific requirements. I wish they made the offhand feature as an experiment like how the bundle was an experiment on java before coming to bedrock. It just annoys me as well.
Can confirm in 1.21.2, although this issue is most likely invalid as it predates the Buzzy Bees update.
Resolving as Invalid. The first issue does not meet the parity issue criteria, and the second issue has already been reported at MCPE-168750.
Resolving as Invalid. The first issue does not meet the parity issue criteria, and the second issue has already been reported at MCPE-168750.