It is still present in the latest beta and official version
This is a copy of MCPE-175116
What did the developer do to make this prompt go away?
A player who does not use a crosshair to aim
It can tap its finger elsewhere on the screen without seeing the player
This is even worse if you don't have your head in sync with the camera
If you can make your head look like it's not in sync with the camera, others can see that your head is in sync with the camera, and that's fine
@kejuGorenk,It's not what you mean at all
It's right to sync your head with the camera,
Otherwise, you'll be treated by players who don't aim with the crosshair doing the following
"I don't seem to see you, but I can knock you over"
Inside the crosshair is the inverse of the ambient color
Creatures that spawn in a village are floating and then motionless, as if they first appeared in the world, unlike the Java version of the village that seems to have been running for a long time
Never work as intended. It hampers texture development work. Cumbersome and bad! If you've looked at its composition, will know that the developers misunderstood the XP bar
It's not parity, as it used to be correct in 0.14.3
Is 0.15.1 also correct? I forgot
horse's jumping bar is right
Good, reopened
1.21.2 Patch exists
I'm sure it came to the first version of Bedrock Edition
1.21.2 exists, this problem is so serious that I often can't even see those white borders. experience bar texture is also wrong, you can take a look at the Pocket Edition 0.14.3.The current xp bar is suspected to be composed of three pictures. It's weird. Many resource pack developers will change the display code of the xp bar when designing the experience bar material, in order to port the java version of the material or make something more beautiful.
Can someone give a xp bar texture error report ?
Some of the things in Bedrock Edition, while not Parity, are actually missing Minecraft features
Whether or not to include a piece of content in Java Edition in Bedrock Edition
Achievable
Compatible with play
performance
If you can achieve the above points, you can't say that is Java parity.The developer can't say it's not parity
This is Minecraft content that Bedrock Edition is missing
That's how I see it
I think there should be two types of parity
About the interpretation of a feature in Java Edition:
1. Bedrock Edition has another interpretation of this feature, which is different from the Java Edition but is playable and players are satisfied
2. Bedrock Edition doesn't have this feature or doesn't do it well
About the interpretation of a feature in bedrock Edition:
1. Java Edition has another interpretation of this feature, which is different from the interpretation of Bedrock Edition but is playable and players are satisfied
2. Java Edition does not have this feature or does not do it well
1 is up to the community and developers
2 must be fixed
The parity that does not meet the parity check, I really hope it can be fixed, and the game will be much better
But I was wondering if this could be solved without setting the background of the TGA image to the top texture of the grass block
This is just a bug, developers can take a look at the experience bar in Pocket Edition 0.14.3 and it is perfect. The current Horse Jump Bar is also perfect