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MCPE-186540

Thrown Ender Pearls Don't Load and Tick Chunks Like Java Edition

While thrown Ender Pearls now properly load and tick chunks in Java Edition (snapshot 24w37a), this crucial functionality remains missing in Bedrock Edition. This creates cross-platform inconsistency and prevents certain technical builds.

How to Reproduce:

  1. Throw an Ender Pearl in the Nether and keep it stationary

  2. Drop other entities in the same chunks as the Ender Pearl

  3. Travel to the Overworld

  4. Use /kill command targeting the Ender Pearl

Observed Result:

  • The Ender Pearl and other entities in its chunks cannot be killed

  • Chunks containing the Ender Pearl fail to remain loaded and ticking

Expected Result:

  • Ender Pearls should maintain chunk loading like in Java Edition

  • All entities in the Ender Pearl's chunks should respond to /kill command

Note:

To fix it mojang can add this component to the ender_pearl’s entities files:

  "minecraft:tick_world": {
    "radius": 2,
    "never_despawn": true
}

Linked issues

Attachments

Comments 7

Can confirm in 1.21.40.21 Preview

Removing 1.21.23 from the list of Affected Version/s as the parity issue was introduced in the 1.21.2 snapshots.

A possible solution is add this component to the ender_peal’s entities files:

  "minecraft:tick_world": {
    "radius": 2,
    "never_despawn": true
  }

Tyvm for this suggestion! Making a behavior pack for personal use until this is either fixed or deemed a parity thing they don’t wanna parity lol.

A possible solution is add this component to the ender_pearl’s entities files:

  "minecraft:tick_world": {
    "radius": 2,
    "never_despawn": true
  }

Nice suggestion, we could use enderpearls to load chunks

Ju_mao

(Unassigned)

1303665

Confirmed

Multiple

windows 10

vanilla-parity

1.21.62 Hotfix, 1.21.40.21 Preview, 1.21.30, 1.21.44 Hotfix, 1.21.51 Hotfix, 1.21.80, 1.21.94 Hotfix, 1.21.100

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