mojira.dev
MCPE-187724

The wither will do its spawn animation every time a world is reloaded or when it is rendered when approaching it.

If you close a world and reopen it while there's a wither nearby, it will do its spawning animation again. The same thing happens if you move far away from it until it stops rendering and then come back close to it.

Linked issues

Attachments

Comments 4

Can confirm. This appears to be a regression of MCPE-32415.

Can confirm. Seems to have been a bug a long time ago.

I would like to add that at least for me when the animation replays below half health it will visually remove the wither's armor that repels arrows. the armor only disappears after the animation replays so think that's the cause.

4fab88a5-8613-4fa6-9329-74bfba2d743a.jpeg
bee510a5-8d16-4626-bf33-d34f0e9c5763.jpeg

got a screenshot with the health bar in frame. forgot bedrock screenshots don't include UI

Screenshot (19).png

AlexMc

(Unassigned)

1319213

Confirmed

Multiple

1.21.130, 1.21.60.27 Preview, 1.21.60.23 Preview, 1.21.60.21 Preview, 1.21.50.26 Preview, , 1.21.60.24 Preview, 1.21.60.28 Preview, 1.21.70.20 Preview, 26.21 Hotfix, 26.33 Hotfix

Retrieved