idk if it is intended but if you go further enough, trapdoors do not render anymore, but blocks do
To recreate:
Place a trapdoor and flick it open
Move backwards around 80 or more blocks until it stops renderingΒ
Β
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duplicates
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We're tracking this issue in MCPE-124841, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MCPE-124841