Enabling Prizma RTX on a REALM in Preview, with Shared resource packs and then Loading that REALM on my Xbox Series X - Fails to show any RT features. In-fact my whole screen is Yellow/White. I can make out details and where shadows are meant to be, from the white spaces.
But nothing looks correct.
The feature Is supported by Xbox Series X as shown by Mojang in the Xbox series X Ray Tracing Showcase. This is not a matter of “the system cannot support it”.
The system Literally meets the Minimum requirements for the Ray Tracing feature in Minecraft Bedrock.
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It won’t ever exist on consoles, it’s pretty much dead.
The whole RTX thing was just NVIDIA trying to sell their new graphic cards to Minecraft players, it’s bugged on PC and they haven’t done anything about it so I doubt it’ll ever release on console.
Can confirm.