The videos explain themselves I’m sure. Emissive objects (even when Held) cause Exposure or Contrast issues that ruin the Immersion of the Deferred/Vibrant Visuals.
This same issue is Observed when Looking directly or Indirectly at Lava pools aswell as being closer or Farther from them.
Video 1
https://www.xbox.com/play/media/upFy5XcpCK
Video 2
Linked issues
Comments 3
This wasn’t intended to be a Duplicate.
Although, It may be - as I’m not sure what is causing the issue…..
But showing that Emissive lights like Torches and Lava change Exposure levels based on POV and Proximity - Doesn’t seem like the same Report as Volumetric Fog disappearing when Away from Emissive lights.
Please do not duplicate your reports (MCPE-194503).