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MCPE-19689

Angered Pigmen Do Not Run Fast Enough

This seems to be a partial regression of MCPE-12443, but I've created a new ticket as I think the base issue is different.

Angered pigmen do not run fast enough; the player is able to outpace them by walking.

According to the wiki:

When aggravated, their speed will significantly increase to faster than the player's walking speed.

I think changing the speed multiplier from 1 to 1.5 in the vanilla behaviour file for this mob would fix this:

"minecraft:behavior.melee_attack": {
        "priority": 3,
        "speed_multiplier": 1.5,
        "track_target": false
      },

Linked issues

Comments 1

Fixed a couple minor versions back. Zombie pigman speed is now multiplied by 1.5 when they are chasing a target.

[Mojang] Mega_Spud (Jay)

(Unassigned)

53865

Confirmed

Windows

1.0.0

1.0.5.54

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