Steps to Reproduce:
In survival mode, anger a ghast
Observe its behavior as it tries to hit you with fireballs
Leave the world
Enable the Drop 2 2025 experiment in the world settings
Observe the ghast’s new attack pattern
Observed Results:
The ghast stays completely still when shooting fireballs.
Expected Results:
The ghast constantly moves while shooting.
Notes:
Linked issues
is duplicated by 1
Comments 2
I am not sure that the json changes are what is causing this. It may be that while exposing more parameters for float_wander, an internal flag was also set to not allow the float_wander behavior to run at the same time as other behaviors. That would explain why ghasts are stopping to shoot, and move for only about 1 second between shots.
Looking at the json files, the experiment does the following changes to the
minecraft:behavior.float_wander
goal: