mojira.dev
MCPE-212398

Vibrant Visuals: Deep black pixels trigger graphical artifacts when the player stops moving if TAAU is enabled

I am not using any add-ons or resource packs

This can be reproduced in many different ways.
- Black concrete in a dark cave in the overworld
- Obsidian in the nether
- Obsidian in the end

However the easiest way to trigger this is via the End Portal as its background is always black regardless of location & light level.

Reproduction Steps:
- Set VV preset to “Favor Visuals”
- Make sure Upscaling Mode is “TAAU”
- Make sure Resolution isn’t “Native”
- Build an End Portal
- Fly around the portal
- Let go of your movement keys

Observed Results:
- Black boxes appear on your screen when you come to a stop

Linked issues

Attachments

Comments 2

Here’s the issue being reproduced with black concrete in the overworld

[media]

Here with obsidian in the nether

[media]

And in the end

[media]

Ceresjanin123

(Unassigned)

1401949

Plausible

Windows

11

vibrant-visuals

1.21.90.20 Preview, 1.21.80.27 Preview, 1.21.80.28 Preview

1.21.90.21 Preview

Retrieved