mojira.dev
MCPE-218219

Trees, water, snow, and ice regenerate cut off

After the Spring To Life update, the generation of certain things such as trees appears to have changed a bit, but terrain stayed the same. However, chunks keep glitching when they generate on the edges of areas that I have explored, causing cut off trees, water, snow, ice, and more. This happens when I go to the edges of wherever I was prior to the update in every world, and the glitched terrain is really annoying. I’ve also noticed that a few chunks that I had mapped prior to the update got altered too, as shown in the screenshots.

Steps to Reproduce:

  • Go into a world from before 1.21.70, but that still uses a current seed

  • Fly to the edge of the initially loaded spawn area in a direction that you haven’t traveled before and find glitched trees, walls of water, or rectangles of snow and ice

  • Recreate the world using the same seed, and notice that the terrain at those coordinates generates the same, but without the glitches

  • The world should have generated without the glitches to begin with

Linked issues

Attachments

Comments 1

[Mod] OcelotOnesie

This issue is being tracked at MCPE-189996.

jennaw3

(Unassigned)

Unconfirmed

iOS

1.21.73 Hotfix

Retrieved