Updated by @unknown.
Summary:
Updating the world causes some loaded unchanged chunks to regenerate incorrectly.
As a result, cut-off water appears in caves, air under water, the landscape on the surface changes, etc.
This does not affect newly created worlds and chunks that were not previously generated.
Steps to reproduce:
Create a world in 1.21.51 with seed -3763674536482985406.
Teleport to coordinates -14 63 -17.
Save the world.
Update to version 1.21.60.
Open the created world.
Observed results:
The generation of the world around you is broken.
Expected results:
The generation will correspond to the current seed, as a result of which there will be no corrupted chunks.
Original description:
Many parts of rivers are broken in the latest Preview version. I have exported a world from the non-preview version of the game (1.21.51) to the preview version, and when I opened the world, I saw that many river chunks are broken, being overwritten with land instead. It seems like it doesn't overwrite caves, only the water.
I attached some screenshots of 2 different coordinates in the same world in both the non-preview and preview versions showing how the chunks in the Preview are broken in rivers.
Linked issues
is duplicated by 24
Attachments
Comments 18
Also, btw, this issue happened to me in a different seed too, so the inclusion of the seed seems irrelevant and it seems like this is a broaded bug. Here are some images of this bug in my world
[media][media][media][media]No, what Loic is saying is that, if when the game updates to a new version, minecraft were to mark all chunks as generated in the new version before loading the game, this problem may go away. That would be a pretty trivial fix.
Nope, it sucks and I don’t think they’ll be fixing it anytime soon. This has been an issue for a while I feel like.
GoldenHelmet: I am saying that when the game generates chunks and checks whether neighboring chunks have been generated in a previous version, it then misinterprets the biome data of the previously saved chunk (or fails and assume a default). Then, there is a wrong blending in the new chunk causing the discontinuities.
And no, it doesn’t seems to be exactly the same underlying mechanism as MCPE-175332 since it seems to be missing the blending (the biomes seems to be unchanged in the screenshots) rather than blending with the wrong biome.
Also, I don’t really agree with the description of this bug and I opened MCPE-217769 which was closed as a duplicate. Sorry for the delayed response, I hadn’t enabled the notifications.
et1et got the idea of the way I fixed the issue for my world. It only works since the biomes in that area of the world didn’t change between the versions.
blab blob: Have you read my previous comment? It has the description of my fix.
P.S. THE BUG ISN’T FIXED YET! (opening the game with my backups still cause the bug). I would still like to see this bug fixed so I can enjoy opening my old backups again. Here is one of them if it can help (1.21.5* according to https://www.chunker.app/ ):
1.21.60.27 (new world)
[media]1.21.60.27 (updated from 1.21.51)
[media]1.21.51
[media]