Updated by @unknown.
Summary:
Updating the world causes some loaded unchanged chunks to regenerate incorrectly.
As a result, cut-off water appears in caves, air under water, the landscape on the surface changes, etc.
This does not affect newly created worlds and chunks that were not previously generated.
Steps to reproduce:
Create a world in 1.21.51 with seed -3763674536482985406.
Teleport to coordinates -14 63 -17.
Save the world.
Update to version 1.21.60.
Open the created world.
Observed results:
The generation of the world around you is broken.
Expected results:
The generation will correspond to the current seed, as a result of which there will be no corrupted chunks.
Original description:
Many parts of rivers are broken in the latest Preview version. I have exported a world from the non-preview version of the game (1.21.51) to the preview version, and when I opened the world, I saw that many river chunks are broken, being overwritten with land instead. It seems like it doesn't overwrite caves, only the water.
I attached some screenshots of 2 different coordinates in the same world in both the non-preview and preview versions showing how the chunks in the Preview are broken in rivers.
Linked issues
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Also, btw, this issue happened to me in a different seed too, so the inclusion of the seed seems irrelevant and it seems like this is a broaded bug. Here are some images of this bug in my world
[media][media][media][media]The Cliffs from the first iteration were also kinda stylish, compared to now, where Cliffs and Mountains from the world gen just get flattened
The surrounding Blocks were also used, instead of Thomas from the corresponding Biome, which can now lead to ugly borders, because of updates for biomes
*the surrounding Blocks were also used for Blending, instead of using the Vegetation from the corresponding Biome,…
(Autocorrection messed Up)
As mentioned by Graylen_MYT25, the bug is still around (after all this time) BUT IT'S WORSE! The bug now seems to affect worlds from after the 1.21.51 update (I have a backup in 1.21.7x). The iceberg biome changed (so all version before the new change might be affected) which means that the trick I used to fix my world is no longer a solution. The only solution now is probably to load the world in a previous Minecraft version (good luck with that), load all the chunks (which is not fun) and update Minecraft.
Minecraft version : 1.21.101
1.21.60.27 (new world)
[media]1.21.60.27 (updated from 1.21.51)
[media]1.21.51
[media]