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MCPE-189996

Updating the world causes some loaded unchanged chunks to regenerate incorrectly

Updated by @unknown.
Summary:
Updating the world causes some loaded unchanged chunks to regenerate incorrectly.
As a result, cut-off water appears in caves, air under water, the landscape on the surface changes, etc.
This does not affect newly created worlds and chunks that were not previously generated.

Steps to reproduce:

  1. Create a world in 1.21.51 with seed -3763674536482985406.

  2. Teleport to coordinates -14 63 -17.

  3. Save the world.

  4. Update to version 1.21.60.

  5. Open the created world.

Observed results:
The generation of the world around you is broken.

Expected results:
The generation will correspond to the current seed, as a result of which there will be no corrupted chunks.


Original description:
Many parts of rivers are broken in the latest Preview version. I have exported a world from the non-preview version of the game (1.21.51) to the preview version, and when I opened the world, I saw that many river chunks are broken, being overwritten with land instead. It seems like it doesn't overwrite caves, only the water.

I attached some screenshots of 2 different coordinates in the same world in both the non-preview and preview versions showing how the chunks in the Preview are broken in rivers.

Linked issues

MCPE-190675 Chunk generation broken next to old chunks Resolved MCPE-190696 Frozen ocean and frozen river biomes are not generated properly Resolved MCPE-194068 Visiting new chunks, making a new type of biome among different types of biome. Resolved MCPE-194772 Specific chunks "corrupted" after Spring to Life update Resolved REALMS-12531 In the existed world chunks of dirt appeared in the frozen ocean biomes Resolved

Attachments

Comments 33

1.21.60.27 (new world)

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1.21.60.27 (updated from 1.21.51)

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1.21.51

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Still in 1.21.70.22

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Ive had these same issues and it is really weird. I hope they fix this bug quickly

Also, btw, this issue happened to me in a different seed too, so the inclusion of the seed seems irrelevant and it seems like this is a broaded bug. Here are some images of this bug in my world

Screenshot_20250310_142034_Minecraft.jpg

Screenshot_20250310_143050_Minecraft.jpg

Screenshot_20250310_142020_Minecraft.jpg

Screenshot_20250310_143944_Minecraft.jpg

This issue also happens in 1.21.70.

252.png

23 more comments

Still in latest bedrock preview 1.21.120

Happened to my world that was made and the chunks were genned normal in 1.21.5 and now are broken in the current version. Frozen lakes affected

its not fixed in 1.21.110

This is absolutely NOT fixed and I will update with pictures if necessary. It also isn’t only affecting frozen biomes, after each update I get massive water chunks generating everywhere and it looks ridiculous. It only affects chunks that I have not previously built on, even if I have walked on them and filled in maps it still happens unless I have built something.

If this is “working as intended” that means with every update we may as well start brand new worlds because the old ones will constantly get destroyed and look weird. So what is the point of playing at all?

I completely support these claims! I've been paying for a realm so that my world where I play with my children can be safe for years. And the game is simply destroying it! It's a nightmare. And you're saying everything works as intend. Seriously?

Odyssey

(Unassigned)

1359153, 1053997, 1460597, 1491570, 1345334

Confirmed

Multiple

Windows 10

river, world-generation

1.19.0.29 Preview, 1.20.0, 1.20.31 Hotfix, 1.21.60.27 Preview, 1.21.70.22 Preview, 1.21.51 Hotfix, 1.21.72 Hotfix, 1.21.81 Hotfix, 1.21.110.23 Preview, 1.21.100

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