Unlike other tiles, the gray pattern not complete itself (yes, I am aware that to form a pattern, it is necessary to change positions). Also, to form a pattern on the white, instead of rotating clockwise, I need to do the opposite of most tiles.
The print I'm sending isn't really a reference, since I purposely left an arrow pointing up and another pointing down, but I think it is possible to notice even so that the pattern would not form even trying (just use circles as a base instead of arrows and diamonds).
Ultimately, if a drawing is formed at one point, another drawing next to it will be incomplete…
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This is intentional game design, see MCPE-60802
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I forgot to mention that this has always been the case, even in older versions.(I don't know from which, but it's been a while)