The brightness slider for when vibrant visuals is enabled is not helpful because it says itβs supposed to be lower than it already is, and if you set it to the lowest setting, it does not look right.
Steps to reproduce:
Turn on Vibrant Visuals in the experimental tab of the world creation screen
Create the world
In settings, go to the video tab and set graphics mode to Vibrant Visuals
Open the Vibrant Visuals dropdown at the bottom of the menu
Select Adjust Brightness
Expected result: You should be able to adjust the brightness of the screen with the help of the guide above the slider
Actual result: The guide does not show how to get the optimal brightness and it is impossible to follow it.
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We're tracking this issue in MCPE-199256, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Does the Brightness menu look different when opening it inside a world vs. opening it in the Main Menu?
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